Great if you're trying to hit an FCR breakpoint. This item is one of the most powerful in the game. While everyone's wardrobe will look different at the start of the game, end-game gear is usually similar across Hammerdin builds. These three runes are awarded for completing the second quest in Act 5.ĭiablo 2: Resurrected is a gear-driven game, with so many different pieces that you'll spend a lot of time trying to figure out just what to wear. Ancient's Pledge (Ral + Ort + Tal) - If you're struggling with resistances, making this runeword in a Paladin shield will help a lot.With this in your party, you should find that you're sipping on far fewer mana potions. ![]() The real treat here is a Meditation aura that gives all party members quick mana regeneration. Insight (Ral + Tir + Tal + Sol) - This is made into a four-socket stave or polearm and is generally handed off to a hired mercenary from Act 2.Be sure to find a Paladin shield that grants natural resistances for an extra buff. This will take some time to put together, but a Paladin with a Spirit in each hand is a force to be reckoned with. It can be made into either a four-socket sword or a shield (with a few differing stats depending), granting an extra two to all skills, FCR, FHR, vitality, mana, and a ton of resistances (for the shield). Spirit (Tal + Thul + Ort + Amn) - Spirit is one of the most popular and powerful runewords in the game.It boosts all your skills by one, adds lightning resistance, energy, and more. The runes are a bit less common than the previous two runewords, but this is still a great item that can even help you through Nightmare. Lore (Ort + Sol) - This is made into a two-socket helm.Check Charsi's shop for a two-socket armor to use here. Stealth (Tal + Eth) - This is made into a two-socket body armor and will add FCR, FHR, mana and regeneration, faster run/walk, poison resistance, and more.Try repeatedly running the Countess in Act 1 to find many of these runes. Runes and runewords are powerful items that can give a new character a big boost. Anything with relevant +Skills is also recommended. Watch out for gear that boosts resistances, FCR, FHR, Vitality, Life, and Run/Walk. Don't worry about that just use whatever fits best for the time being. Your Paladin will go through gear quickly at the start of the game as you find new stuff. Here are the breakpoints for the Paladin. Diablo 2: Resurrected plays a little trick here that involves "breakpoints." You must hit a certain percentage of FCR in order to actually see a change due to how many frames it takes to display the animation. The more hammers spinning around, the more damage he's going to do. Faster Cast Rate and Faster Hit Recoveryįaster Cast Rate (FCR) determines how quickly your Hammerdin can get his hammers summoned. Cast Holy Shield with your preferred shield equipped, then open the character window and hover your cursor over your defense rating to see your chance to block percentage. If you'd like to hit max block, you will still need to add points into Dexterity. The Paladin's Holy Shield skill adds chance to block, making it easier to reach max block (75%). Add as much as possible while still having enough Strength and Dexterity to wear your gear. More points into Vitality is always better for a Paladin, as it adds to your life pool. ![]() Faster Cast Rate (FCR), Faster Hit Recovery (FHR), Resistances, Vitality, Dexterity, and Faster Run/Walk are all keys to a strong build. There are a ton of terms and stats in Diablo 2: Resurrected, but as a Paladin some are far more important than others. These free respecs are valuable, and you should only use them when absolutely necessary. You can save your respecs, even when advancing to the next difficulty level, giving you some flexibility in what skills and attributes you choose in the early game. This move resets your spent attribute and skill points for reuse. Diablo 2: Resurrected gives one free "respec" in each difficulty when you complete the Den of Evil quest in Act 1. For best effect at the very start of the game, the Zeal skill will be used in tandem with the Holy Fire aura.ĭon't worry about wasting skill points on skills you won't use once you switch to Blessed Hammer (which gives the Hammerdin his name). I'm focusing on the Hammerdin build in this guide, but the required skills don't come until later in the game. All allied players and their minions can take advantage of a Paladin's active aura, which can boost damage or survivability. I would place him second to the Sorceress, for which I've also written a beginner build guide. The Paladin is a great starting character, especially if you're playing in a party. Source: Windows Central (Image credit: Source: Windows Central)
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